Some of you are aware that I (Bruno) have a new “day” job and I don’t have time anymore to be active on GCompris. I created this project in 2000 and maintain it since then. So this release note is important to me because it will also be my last one. From now on, the releases will be handled by Johnny Jazeix.
As I cannot be active anymore, it would not make sense to continue selling GCompris. After investigating several options and in accordance with the most active members in our community, I decided to transfer the business operation to Timothée Giet. Timothée is a graphic artist with a long list of contributions on GCompris and in the KDE community. For now, all sales go to Timothée and he is in charge of the commercial support. There are no changes in the licensing nor in the development process which is still under the responsibility of the KDE community (Johnny Jazeix being the most active contributor).
- A simple wordprocessor (baby_word_processor by Bruno Coudoin), this activity is not available on mobile platforms due to issues with the virtual keyboard: if we only use the real keyboard, styles don’t apply and if we only use the virtual keyboard, we can’t navigate in the text, select it…
- A tangram (by Bruno Coudoin). It starts with children friendly levels to introduce each concepts little by little and end up in the real tangram.
- Explore the monuments of the world (explore_monuments by Ayush Agrawal during SoK).
- An activity in which the children must color a graph so that no two adjacent nodes have the same color (graph_coloring by Akshat Tandon during SoK).
- Pilot the spaceship towards the green landing area (land_safe by Holger Kaelberer).
- Find the differences between the two pictures (photo_hunter by Stefan Toncu).
Timothée Giet updated images for chess, hangman and horizontal/vertical reading activities along with the gcompris logo.
Lots of little fixes/improvements have been done (storing and restoring the window’s width/height at start-up, docbook updated, levels/images bonus, adding an internal dataset for words games so that we no more expect the network to run GCompris (except for the voices but they also can be bundled in the binary).
On translation side, we have 17 languages fully supported: Belarusian, British English, Brazilian Portuguese, Catalan, Catalan (Valencian), Chinese Simplified, Dutch, French, Galician, Italian, Norwegian Nynorsk, Polish, Portuguese, Romanian, Spanish, Swedish, Ukrainian and some partially: Breton (88%), Chinese Traditional (97%), Estonian (82%), Finnish (74%), German (93%), Russian (83%), Slovak (76%), Slovenian (82%), Turkish (82%)
If you want to help, please make some posts in your community about GCompris.
The source code tarball is available here (GNU/Linux packagers are welcome)